tag:blogger.com,1999:blog-5979339353366878191.comments2024-03-06T12:59:03.649+00:00Plot is Gameplay's BitchTom Juberthttp://www.blogger.com/profile/14570661671387482872noreply@blogger.comBlogger918125tag:blogger.com,1999:blog-5979339353366878191.post-92199118430879973842023-12-11T21:24:52.220+00:002023-12-11T21:24:52.220+00:00I'm still playing, and enjoying. There might b...I'm still playing, and enjoying. There might be someone following the blog who hasn't already got it?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-5979339353366878191.post-58144570792631055962023-12-10T13:40:26.202+00:002023-12-10T13:40:26.202+00:00Ha, I don't need the code (I have the game) bu...Ha, I don't need the code (I have the game) but first, I guess?Grillhttps://www.blogger.com/profile/06266295686814157220noreply@blogger.comtag:blogger.com,1999:blog-5979339353366878191.post-89310786037509089492023-12-07T23:16:52.928+00:002023-12-07T23:16:52.928+00:00Here is a free Talos 2 steam code for whoever choo...Here is a free Talos 2 steam code for whoever chooses to read these comments first!<br /><br />VNNQE-HJ0HC-BN8EKTom Juberthttps://www.blogger.com/profile/14570661671387482872noreply@blogger.comtag:blogger.com,1999:blog-5979339353366878191.post-89967785205098311192023-08-28T16:25:18.615+01:002023-08-28T16:25:18.615+01:00I dont get the last puzzleI dont get the last puzzleAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-5979339353366878191.post-25215315950869727422023-07-19T06:48:38.499+01:002023-07-19T06:48:38.499+01:00Just wanna say thanks, it was great and usefulJust wanna say thanks, it was great and usefulAlinoreply@blogger.comtag:blogger.com,1999:blog-5979339353366878191.post-19756837258319229872019-12-17T12:23:30.489+00:002019-12-17T12:23:30.489+00:00I especially liked the image that started the arti...I especially liked the image that started the article, sometimes career advice comes off the wrong way - even though some things may be agreed upon and common sense, it can sound bad when people say it and how they say itAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-5979339353366878191.post-40695866688083111012019-08-02T15:09:44.710+01:002019-08-02T15:09:44.710+01:00This was kinda arbitrary. The sad thing about SN1&...This was kinda arbitrary. The sad thing about SN1's story was that all the characters had to be killed off in the end because the setup didn't allow for them to still be alive. I always thought the end of those logs was kinda sudden.<br /><br />The main reason Bart survives longest is just that I wanted something ominous to read on the island, something hinting at where they'd been and what happened, and Bart is really the Mary Sue here, so it made sense to be in his voice.Tom Juberthttps://www.blogger.com/profile/14570661671387482872noreply@blogger.comtag:blogger.com,1999:blog-5979339353366878191.post-59210745559212320482019-08-01T21:44:42.887+01:002019-08-01T21:44:42.887+01:00Thanks for all of this great insight! It's a l...Thanks for all of this great insight! It's a lot of fun to see what your process is and even more fun to experience the end result. Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-5979339353366878191.post-85434149263551422452019-07-29T18:48:32.953+01:002019-07-29T18:48:32.953+01:00Very cool insight into the development of the Dega...Very cool insight into the development of the Degasi characters! I loved finding the Degasi logs, they're one of my favorite parts of the game.<br /><br />When/why did you decide that Bart would survive the longest?sphynxettehttps://www.blogger.com/profile/07514581653000943870noreply@blogger.comtag:blogger.com,1999:blog-5979339353366878191.post-36280283836647577182019-07-25T13:25:02.040+01:002019-07-25T13:25:02.040+01:00Please consider this my humble attempt to test you...Please consider this my humble attempt to test your hypothesis.Tom Juberthttps://www.blogger.com/profile/14570661671387482872noreply@blogger.comtag:blogger.com,1999:blog-5979339353366878191.post-19523360407412234522019-07-25T13:23:43.308+01:002019-07-25T13:23:43.308+01:00You guys I'm just writing my story. I've n...You guys I'm just writing my story. I've no desire to pander to nor exclude any particular group.Tom Juberthttps://www.blogger.com/profile/14570661671387482872noreply@blogger.comtag:blogger.com,1999:blog-5979339353366878191.post-70781196116004638272019-07-25T13:15:12.605+01:002019-07-25T13:15:12.605+01:00Thank YOU! Care to share?Thank YOU! Care to share?Tom Juberthttps://www.blogger.com/profile/14570661671387482872noreply@blogger.comtag:blogger.com,1999:blog-5979339353366878191.post-62028955972555585452019-07-25T13:00:03.958+01:002019-07-25T13:00:03.958+01:00Thanks Charles.
It's important to us we retai...Thanks Charles.<br /><br />It's important to us we retain the feeling of self-guided exploration, but we want to challenge ourselves to do it in a new way. <br /><br />Is there something in particular that annoys you about those two characters' dialog and personalities?Tom Juberthttps://www.blogger.com/profile/14570661671387482872noreply@blogger.comtag:blogger.com,1999:blog-5979339353366878191.post-64806571295737566892019-06-04T10:17:17.569+01:002019-06-04T10:17:17.569+01:00I've actually landed a couple gigs because of ...I've actually landed a couple gigs because of this post, so I just want to thank you.Nichttps://www.blogger.com/profile/06816393079931692165noreply@blogger.comtag:blogger.com,1999:blog-5979339353366878191.post-13123995426765323762019-02-22T12:16:50.153+00:002019-02-22T12:16:50.153+00:00I have to agree with the others. Story, ESPECIALLY...I have to agree with the others. Story, ESPECIALLY voiced story, was definitely the weak point in the first game. The most awkward, stiff, unfunny dialogue in the original was the "relationship management meeting" found in the Aurora.<br /><br />I bought in to the Early Access for Below Zero and it's like you made an entire game based on that type of humor. <br /><br />I have to emphasize: The best thing about subnautica was immersive, quiet, solo, exploration--believeing that the player IS the player character. There is way too much dialogue, way too many npcs, way too much story in Below Zero - It just feels like a TV show that the player is passively watching rather than the amazing sense of player AGENCY in the original game. The story doesn't even have the player surviving on their own!<br /><br />Anyways, I still loved all the animals and landscapes and sounds etc, that stuff is still wonderful.Anonymoushttps://www.blogger.com/profile/16344674839875288371noreply@blogger.comtag:blogger.com,1999:blog-5979339353366878191.post-76406767223386360842019-02-18T03:50:03.678+00:002019-02-18T03:50:03.678+00:00I'm a huge fan of the original game. And I was...I'm a huge fan of the original game. And I was very happy that there was a sequel announced. However, I don't think forcing tons of npc interactions into the sequel is a good idea--and I say this even as a person who regularly runs D&D games with tons of npc interactions.<br /><br />That's because the strength of Subnautica is on-your-own, self-insert exploration and survival.<br /><br />Excessive story and dialogue makes it feel like you're being hand-held or ordered around or on-rails. Especially this annoying Alan guy and the annoying sister character.<br /><br />Anyway. Exploring a new environment is nice. The art and sound is beautiful as always. Just the premise of the sequel and the heavy NPC focus feels like the wrong direction. Just wanted to share my feedback as a fan.Anonymoushttps://www.blogger.com/profile/16344674839875288371noreply@blogger.comtag:blogger.com,1999:blog-5979339353366878191.post-77587758487661047962019-01-14T09:48:06.631+00:002019-01-14T09:48:06.631+00:00Avoiding the spoilers in the most recent post, hen...Avoiding the spoilers in the most recent post, hence commenting here :)<br /><br />So did Ryley Robinson (dat name tho) manage to pay off their incurred debt to Alterra? I detect a callback somewhere on that one. I guess you can canon-ise the protag from SN as there were no customisation options for sex and race, which was kind of a shame as far as being a reduction of immersion - no pun intended.<br /><br />Not sure how I feel about the voiced protag for SN:BZ. Some of the voicings in the audiologs in SN were somewhat... *stiff*. Normally when that happens I search for the option to enable English subtitles with audio in a language I don't speak, so the flat line readings don't take me out of the experience as I can't understand them. Voiced protags do enable more narrative flexibility, but they take away the player's projection onto their character. Best example: the late Gordon Freeman, where adding him talking would have detracted from the experience. Worst example: Isaac Clarke in Dead Space (silent) to Dead Space 2 (voiced) - in the latter game he went from silent enigma with possible psychiatric problems to bellowing meathead with zero character nuance. I still wonder whether that was due to the script or the voice direction. It's always dismaying when you hear actors who seemingly can't emote convincingly, or empathise with their character as written, but if a director isn't giving them enough hooks to hang their performance on, then "sod it, this'll do" seems to be the final result. I have faith in Unknown Worlds to avoid any Audio Atrocities contenders, but V/O seems to still be the unloved child in the family when it comes to creating a memorable experience. Imagine if Sander Cohen had been played by Tommy Wiseau then tell me convincing performances don't matter....Anonymoushttps://www.blogger.com/profile/05496488357099911734noreply@blogger.comtag:blogger.com,1999:blog-5979339353366878191.post-3549758551608103772019-01-14T09:30:44.931+00:002019-01-14T09:30:44.931+00:00"don't insult are intelligence"
Oh ..."don't insult are intelligence"<br /><br />Oh the irony. But then using 'SJW' unironically kind of says it all. Funny, I always thought it was corporate greed and the homogenised trend-chasing of the AAA publishers that was killing gaming, rather than writers and developers adjusting to and reflecting organic changes in wider society - but hey, I'm sure pandering to a noisy clique of seething incels is the path to success. You listening, Tom?Anonymoushttps://www.blogger.com/profile/05496488357099911734noreply@blogger.comtag:blogger.com,1999:blog-5979339353366878191.post-25965635984066243532018-12-31T22:39:39.087+00:002018-12-31T22:39:39.087+00:00I'd hate a voiced protagonist as well... Pleas...I'd hate a voiced protagonist as well... Please don't do it....games where the player should fuse with his charecter to experience the game depth should never ever add a voice to the charecter or else this connection will break! Take fallout 4 for example...one of the most hated things was the voice!! Don't do it guys! Please<br />Handsome Jackhttps://www.blogger.com/profile/07183999579126654935noreply@blogger.comtag:blogger.com,1999:blog-5979339353366878191.post-76879703881082502602018-12-18T23:39:09.817+00:002018-12-18T23:39:09.817+00:00ok, I would love for, if you go back to federation...ok, I would love for, if you go back to federation space in the end to show you going downstairs, doors open and light poors in screen goes white then black then dark and then the subnautica logo comes on, or not but still I would think this would look good, (I am a school student so that is why my email is so strange)<br />Anonymoushttps://www.blogger.com/profile/10555563865005507643noreply@blogger.comtag:blogger.com,1999:blog-5979339353366878191.post-35233042668965140512018-12-16T14:11:07.115+00:002018-12-16T14:11:07.115+00:00This is a nice post, thank you for it. Also I'...This is a nice post, thank you for it. Also I'm genuinely happy you're surrounded by some A-class real world humans. <br /><br />Unfortunately, the real world humans surrounding me are mostly very much just attempting to confirm their own biased views, fed to them at some pliable age. Human brains tend to be that way - quick to form bias and identity, and then very persistent in attempting to rationalize and re-contextualize everything so that they're always right and their identity is not threatened<br /><br />Being wrong is painful for egos and brains. Most humans I've met, myself very much included, need extensive practice to even be able to consider facts more or less neutrally instead of wielding them as self-confirming baseball bats. I've gotten some practice myself and I still totally suck at it. I still regularly witness my brain grabbing onto whatever confirms my own biases and just run with it and not think about it too much. Who even knows about the times I don't notice it and it still happens.<br /><br />Predictably irrational, as Dan Ariely put it.Nilshttps://www.blogger.com/profile/00764547051823628468noreply@blogger.comtag:blogger.com,1999:blog-5979339353366878191.post-82911752395994742392018-09-26T05:31:19.210+01:002018-09-26T05:31:19.210+01:00Oh by the way, please DON'T put a bunch of SJW...Oh by the way, please DON'T put a bunch of SJW/feminist nonsense in the game. That stuff is ruining the gaming industry because most players are not mindless SJW robots so please don't insult are intelligence. Keep real world politics out of the game and just tell a good adventure story! Thank you.Folker46https://www.blogger.com/profile/00096445953224772666noreply@blogger.comtag:blogger.com,1999:blog-5979339353366878191.post-64744504536615624712018-09-26T05:24:32.807+01:002018-09-26T05:24:32.807+01:00I do worry that the plot for the expansion will fe...I do worry that the plot for the expansion will feel shoe-horned in, that it won't fit and feel forced.<br />The world has been saved, bases found, the Sea Empress's kids released, and you've gone home. What more is there to do that will rise to the same level of interest?<br />Another gun system found and you have to stop it from firing on the Vesper? Precursors in stasis? Signs of a previous civilization that predates the Precursor's arrive?<br />I can't think of anything interesting, but then I never thought of a virus killing all life on the planet or the Sea Empress so... I'll leave it to the pro's to come up with interesting stuff and hope it doesn't disappoint.Folker46https://www.blogger.com/profile/00096445953224772666noreply@blogger.comtag:blogger.com,1999:blog-5979339353366878191.post-41019884739239812982018-09-21T01:41:48.003+01:002018-09-21T01:41:48.003+01:00You're right. I wouldn't like my char to t...You're right. I wouldn't like my char to talkPreda N.https://www.blogger.com/profile/09278909748170799947noreply@blogger.comtag:blogger.com,1999:blog-5979339353366878191.post-39027853777261476042018-09-02T15:15:47.830+01:002018-09-02T15:15:47.830+01:00My honest feedback would be that this all sounds a...My honest feedback would be that this all sounds awesome. My only concern would be with a voiced character. In SN I felt like it was ME down there. I think that added to some of my own emotional connection with the game. My concern is that with someone else's voice I might feel like I'm someone else, treading their path with less personal connection .Maybe it won't turn out that way, but that's my two cents. Otherwise, good job guys - these games are honestly incredible and so engaging. Anonymoushttps://www.blogger.com/profile/08057144806423638375noreply@blogger.com