Plot is Gameplay's Bitch
Tuesday, 13 February 2024

Freedom of Thought is Under Attack

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I am horrified by how the media now treats conspiracy theories as if they are somehow universally egregious. This treatment is wrong, author...
Wednesday, 10 January 2024

The Encrypted Secret of Life, Higher Dimensions and Spirituality, as Encoded by Josef Ruslak's 1999 Camp-Scifi Film, The Thirteenth Floor

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The Thirteenth Floor (1999) by Josef Rusnak is an unfairly ignored existential scifi with a secret, cryptic alternative plot espousing the r...
Thursday, 7 December 2023

2023 Update

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It has been a long time. Life is wild. I'll limit this post to factual updates. Talos 2 did great critically and I fear abysmally commer...
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Monday, 21 December 2020

Twitter Game Chapter 1 Complete - I Need YOU

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Hi okay so. It took about 4 months when I planned about 4 weeks, but the first episode of my Twitter RPG is complete! You can catch up on th...
Monday, 17 August 2020

Project Announcement: Twitter Game

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  OK so I recently deleted my Twitter and then reopened it and there was a reason and that reason turned out to be MY NEW GAME! Play free ri...
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Tom Jubert
London, United Kingdom
'Plot is Gameplay's Bitch' is the blog of freelance narrative designer, Tom Jubert, best known for his work on Subnautica, the Penumbra series, Driver: San Francisco, FTL, The Swapper and The Talos Principle.

The quote this blog is named after sums up both the best and worst of video games' approach to story telling. On the one hand, writing is overlooked too often. On the other, we're crafting interactive experiences, and nothing about that necessitates plot. Or even words.

Rest assured, this is the first and last time Tom will ever talk about himself in the third person - it confuses the hell out of him. Me. Whatever.

Head over to www.tomjubert.com for my 'professional' website, or www.twitter.com/tomjubert for temporally enhanced madness.
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